![]() ![]() I assume the former, so you're down to 2 mic + 6 line ins. Regarding the Presonus Mobile, you need to check if Inputs 1+2 are Mic or Line (mutually exclusive) or Mic and Line (both at the same time). If you have two mics and the rest is line level like keyboards and drum computers, you can use the 2 + 8 inputs as is. Put differently - there's little point in doing a multitrack recording (which is all about giving you premium-class signal to work with so you have maximum control later during mixdown) with a bunch of cheap mic preamps which prevent you from getting this exact signal quality. Make no mistake, each buck you save here will make you pay three times in effort later. As far as price is concerned, the sky is the limit here. ![]() You can utilize the preamps of a mixing board the way I laid out here, or get a stack of eight in a 19" box. If the interface has two, you're still eight preamps short. I've run out of ideas of things to try.If you have ten mics, you need ten mic preamps for them. I can't find any settings that would account for MIDI CC being filtered out during Latch/Play but not during Recording. However, If I change the corresponding knobs in the Smart Controls with the mouse, the automation is recorded as expected to the track. ![]() However, I set Latch mode on the track (with the automation button set to Track), then "play", no amount of moving the faders results in automation changes. If I record a new region and move the faders, Expression and Dynamics automation traces are recording into the region as expected. I have a controller sending CC 1 and CC 11 (which I can see in the MIDI output of the control bar display). I'm trying to record Expression and Dynamics automation. If I "Latch" automtation and Play the track, however, the MIDI CC seems to be completely ignored. Executive summary: when I "Record", the CC automation is written to the region. I'm trying to record some automation data via a MIDI controller. ![]() Latch mode - ignores MIDI CC Logic Pro 10.4.8 I suspect it may have something to do with Midi types ( type 0, 1, 2 etc) which was a problem in the 90s and we had to convert all midi types to type 0 in order for it to trigger anything. I hope that the problem can be understood and I do apologize- It is rather difficult to explain this say bug in text. I can assign software instruments to that midi track (which works fine) in logic but the external gear doesn't play them, even though if I were to play along during playback, in logic's piano roll it shows that keys are being pressed by me but only the ones I play make a sound and not the ones that have been imported from the downloaded midi file. The midi notes played by me and the ones that I got from the net look identical on the logic pro, the piano roll opens both in an identical way, showing where it is placed and colors them based on velocity. However, the Moog doesn't respond if I drag midi notes from the downloaded midi file into that very same Moog line. I then try to record my own midi track on that same line using the Moog, making sure that it is communicating with logic - It works, it records the midi notes and it plays them when I playback that segment. Then select the number of tracks you want to record. From the audio setup window, select ‘RDECaster Pro II Main’ as your audio device. I choose a bass sound on the Moog and drag the bass midi track from the now laid down midi track into that line hoping that the Moog responds - it doesn't. MULTITRACK GUIDELINES LOGIC PRO X (MAC) STEP 2 Open Logic Pro X and start a new empty project. I then create an external instrument track, I hook up a Moog sub25 and connect it via USB to logic. The logic pro would then create several tracks corresponding to the instruments in that midi file and lays them down neatly. I download a midi file from the internet - say Sweet Dreams and import that file into logic pro. External gear doesn't respond to some downloaded midi files in Logic Pro X I think it's easier if I explain it in a story-like manner. ![]()
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